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Handicap is like a fairness adjustment, the stronger team provides an early lead to the weaker team, aiming to balance the chances of victory. Stronger team will have a negative handicap (-0.5), while the relatively weaker team will receive a boost with a positive handicap (HDP).
This is done by adding or subtracting goals from a team's final score before the start of a game.
**Example: If Team A has a -1 handicap, they need to win by at least 2 goals for the bet to succeed. If they win by only 1 goal, it's a draw as per the handicap.
This focuses on the total number of goals in a match. Players will have to predict if the total goals in a match will be above (Over) or below (Under) a specified number.
Example: Over 2.5 goals means you win if there are 3 or more goals; Under 2.5, you win if there are 2 or fewer.
Correct Score involves predicting the exact final score of a match, suitable to players who enjoy a higher risk-reward dynamic. If you successfully predict the precise outcome of a match, the rewards can be significant.
Example: Predicting 2-1 for Team A means you win only if the final score is 2-1.
The most classic and straightforward bet type. Predicting the match result – Home Team wins (1), a draw (X) or Away Team wins (2).
Example: Choosing 1 for Team A to win, X for a draw, or 2 for Team B to win.
The most classic and straightforward bet type. Predicting the match result – Home Team wins (1), a draw (X) or Away Team wins (2).
Example: Choosing 1 for Team A to win, X for a draw, or 2 for Team B to win.
Correct Score involves predicting the exact final score of a match, suitable to players who enjoy a higher risk-reward dynamic. If you successfully predict the precise outcome of a match, the rewards can be significant.
Example: Predicting 2-1 for Team A means you win only if the final score is 2-1.